﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
// Intro wevez
namespace WAVEZ
{

    /// <summary>
    /// Boa sorte que a força esteja com você///////////
    /// </summary>
    class intro : SceneBase
    {
        Video myVideoFile;
        VideoPlayer videoPlay; //= new VideoPlayer();

        public override void start()
        {
            //myVideoFile = con
        }
        public override void draw(SpriteBatch spriteBatch)
        {
            spriteBatch.Begin();
            //spriteBatch.Draw(videoPlay.GetTexture(),new Rectangle(0,0 myVideoFile.Width, myVideoFile.Height),Color.CornflowerBlue);
            spriteBatch.End();

        }
        public override void update(GameTime gameTime)
        {
            videoPlay.Play(myVideoFile);
        }
        public override void terminate()
        {

        }

    }

}